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   <div id="projectname">Starshatter_Open
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   <div id="projectbrief">Open source Starshatter engine</div>
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<div class="title">Combatant Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="class_combatant.html">Combatant</a>, including all inherited members.</p>
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  <tr class="even"><td class="entry"><a class="el" href="class_combatant.html#a9484f00bb2fa20b624689fded777fd12">AddMission</a>(Mission *m)</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_combatant.html#ad9ae9e453a7b35a839dd2383c076d177">AddScore</a>(int points)</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_combatant.html#aa941134ba0d89e1aae58ece91a877c65">Combatant</a>(const char *com_name, const char *file_name, int iff)</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_combatant.html#a02387d8d535d6f68e0bf20fd611886dc">Combatant</a>(const char *com_name, CombatGroup *force)</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_combatant.html#a293390c91d1c619c3317bf587003bfd5">FindGroup</a>(int type, int id=-1)</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="class_combatant.html#a217b051766498562f7baebb7ca32487d">GetDefendList</a>()</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_combatant.html#ad9b8dae20db5f40bb3b4a00d0d153d08">GetDescription</a>() const </td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_combatant.html#ae46ce811e85cd9317fcb8ed4f052bd92">GetForce</a>()</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_combatant.html#a689861a8854f860b0ed78ed1bb53a734">GetIFF</a>() const </td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_combatant.html#aa1846e92c47c2ed7a2b8b5732fa2a267">GetMissionList</a>()</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_combatant.html#a706939dbabc32aa14fa189b679733452">GetTargetList</a>()</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_combatant.html#a2e3133ec9c95f47c14fcc30c79071ebb">GetTargetStratFactor</a>(int type)</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_combatant.html#ac68433057ad4c62a7c17d5c2c6524c0a">Name</a>() const </td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_combatant.html#aee86e6c825a6f687355ee52fede76e94">Score</a>() const </td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_combatant.html#a56fca1d7cb15b45f8032458d6bc11650">SetScore</a>(int points)</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_combatant.html#a4e26c0bf46c0fa3d3be9a0d63afb1081">SetTargetStratFactor</a>(int type, double f)</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="class_combatant.html#a096609748908560c67533f0fc5599725">TYPENAME</a>()</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">static</span></td></tr>
  <tr><td class="entry"><a class="el" href="class_combatant.html#adcfef039cd48429976562661e184913d">~Combatant</a>()</td><td class="entry"><a class="el" href="class_combatant.html">Combatant</a></td><td class="entry"></td></tr>
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